concept · /lab/throughput-terrain
Latency, as a landscape
Nine real percentiles from Gyrum's factory — how long work waits, runs, and leads end-to-end — raised into a form you can orbit. Stone rows are the p50 and p95 body; copper is the p99 tail, where the slow jobs live. Drag to turn it.
static chart · reduced-motion / no-WebGL fallback · height is log-scaled, labels are real seconds
Real aggregate latency percentiles · 24h window · 132 completed · 82% pass · as of 2026-07-13 source: warp.gyrum.ai/api/v1/runners/stats · board v1.6.668
- p50typical job
- p95slow job
- p99the tail (copper)
- WAITtime queued before a runner picks it up — p50 2s · p95 3s · p99 22s
- RUNtime actually executing — p50 13s · p95 319s · p99 523s
- LEADend-to-end, queue to done — p50 17s · p95 322s · p99 528s
the factory's real latency percentiles as a landscape — orbit it. (live aggregate data)