concept · /lab/throughput-terrain

Latency, as a landscape

Nine real percentiles from Gyrum's factory — how long work waits, runs, and leads end-to-end — raised into a form you can orbit. Stone rows are the p50 and p95 body; copper is the p99 tail, where the slow jobs live. Drag to turn it.

Real aggregate latency percentiles · 24h window · 132 completed · 82% pass · as of 2026-07-13 source: warp.gyrum.ai/api/v1/runners/stats · board v1.6.668

  1. p50typical job
  2. p95slow job
  3. p99the tail (copper)
  • WAITtime queued before a runner picks it up — p50 2s · p95 3s · p99 22s
  • RUNtime actually executing — p50 13s · p95 319s · p99 523s
  • LEADend-to-end, queue to done — p50 17s · p95 322s · p99 528s

the factory's real latency percentiles as a landscape — orbit it. (live aggregate data)

© 2026 Jonathan Leahy · v0.6.5