Classic snake game with pixel art style, growing difficulty, and high score tracking. Built by Gyrum.
Pixel Serpent is a Snake game with retro pixel art aesthetics. The snake grows as it eats, speed increases with length, and walls kill. Simple concept, but the pixel art style and smooth animation make it satisfying to play.
High scores persist to localStorage, and there's a death animation when you hit a wall or yourself. The grid-based movement uses a consistent game loop for smooth 60fps gameplay.
Part of the [Gyrum](/investigations/gyrum) collection — another game where the AI agents handled the full development pipeline from brainstorm through testing and review.
What this project demonstrates
Pixel art aesthetic with smooth animation
Progressive speed increase with snake length
High score persistence to localStorage
Grid-based movement at 60fps
Death animation on collision
Built by Gyrum AI agents
Technologies
CanvasGameRetroGyrumAI GeneratedPixel Art